This peaceful little article discusses recent games (Red Dead Redemption, Skyrim, and Dear Esther) that allow for or create great moments of isolation and solitude, and how those moments add depth to the game, and are good for the player even outside of the game.
(Source: discovergames)
A friend of mine from university Lauren Ferro (http://laurenferro.tumblr.com/), recently reblogged an article that...